Last month(?), started and finished my first playthrough of Tyranny!
Felt a lil’ nostalgic playing the game, 'cos interface resembled Pillars of Eternity – makes sense, considering that both games are developed by Obsidian Entertainment and published by Paradox Interactive, and both are based off the same game engine.
Gameplay consists of a lot of combat, a lot of adventuring, many conversations (i.e. reading and decision-making), plus a few puzzles here and there. In my opinion:
- Combat was fun and imaginative. Spellcasting, especially. Finally, the Lore skill has combat-related advantages in an RPG!
- Area exploration is decently planned out. Thankfully, it lacks those dumb open areas that are full of nothing substantial/filler space (I’m looking at you, DA:I and ME: Andromeda ). Game still suffers a tiny bit from backtracking and “fetch quests,” however.
- Story progression is great and non-tropey. Very short, however, and as I understand it, the devs intended the main game to be short, such that it encourages multiple playthroughs of the game with different decisions made each time.
- One of the main themes of the game is ethics and morality (or the lack thereof). I wouldn’t advise peepos to enter the game expecting to make satisfying choices and to reach a conclusive “Good Ending”; there are very many hanging questions and loose ends – possibly to pave the way for a Tyranny II?
- I loved the way Tyranny handled “Kyros,” the Edicts, the Archons, and the idea of belief having a tangible impact on the world or on people.
- Companions are a lil’ bland and voice actors/actresses are a bit meh.
- Verse’s personality started out cool, but lost that cool halfway through the game. Too tropey.
- Barik’s character, too cut-and-dry. His voice, especially, feels very forced.
- Lantry – both voice and personality – was very well-done, though. Easily my favorite companion.
- Eb? Meh.
- Kills-in-Shadow, also meh. Kudos for whomever voiced her lines, though, very nice.
- Sirin, I neeeaarly forgot to recruit in my playthrough, so whatever opinion I have of her is rather shallow and non-comprehensive? I found her voice is suuuper high-pitched and child-like, though.
- The Voices of Nerat’s character, I enjoyed. Who doesn’t like a neurotic mind-flayer?
- Graven Ashe, I thought was neat in the beginning, then quickly got very boring.
- Tunon is… surprisingly fallible, for a Lawful character (probably falls in the Lawful Neutral axis).
- Bleden Mark is annoying, lol. Something about his attitude that makes me wanna challenge his instructions and expectations, despite being possibly the single most dangerous mortal being.
I liked my playthrough of Tyranny, though it doesn’t quuuiiite make it to my Favorite Games List™.
Currently in the middle of (probably two-thirds of the way through!) my second playthrough of Pillars of Eternity, after a couple’a years! Gotta satisfy dat nostalgia, yanno?